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AI Fashion Studio

One studio to design clothing with AI, photograph it on AI models, try it on anyone, and ship product photos and videos.

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Model in a cropped lilac and yellow jacquard jacket with white wide-leg trousers, against a white wall

Go further in the studio

A design opens in the same workspace as everything below. These are what a piece goes through once it exists: change its fabric, recolour it, put it on a model, draw it flat, take it to HD or to video.

Virtual Try-On

Put your products on a model you supply.

Tutorial
Virtual Try-On

Product to Model

Turn product photos into a AI model wearing them.

Tutorial
Product to Model

Create a Product

Create AI products or outfits on a model.

Tutorial
Create a Product

Image to Video

Create a video from a start image and a motion prompt.

Tutorial
Image to Video

Fabric to Image

Turn a fabric or print image into a fashion design.

Tutorial
Fabric to Image

Image to Fabric

Extract a print or fabric pattern from any image.

Tutorial
Image to Fabric

Image to Ghost Mannequin

Turn any image into a ghost mannequin visual.

Tutorial
Image to Ghost Mannequin

Image to Flat Lay

Turn any image into a flat lay visual.

Tutorial
Image to Flat Lay

Change a Color

Change a color on your fashion design.

Tutorial
Change a Color

Swap Fabrics

Swap a fabric on a fashion design or any image.

Tutorial
Swap Fabrics

Add a Logo

Place your logo on a garment: upload the clothing image and the logo as a PNG, the AI sets it into the fabric, following folds, texture and light.

Tutorial
Add a Logo

Sketch to Image

Turn a sketch into a fashion design.

Tutorial
Sketch to Image

Image to Sketch

Turn any image into a flat sketch.

Tutorial
Image to Sketch

Sketch to SVG

Vectorize a sketch into clean SVG lines: every stroke its own editable path — rework it on the canvas here, or in Illustrator.

Sketch to SVG

Insert Fabric on Sketch

Insert a fabric or print on any sketch.

Tutorial
Insert Fabric on Sketch

Create Similar Outfits

Upload an outfit image and create a close variation.

Create Similar Outfits

Create Design Variations

Create fashion design variations from a reference image.

Tutorial
Create Design Variations

Change Background

Change the background of any image with text or a reference.

Tutorial
Change Background

Remove Background

Cut the subject out and keep it on a transparent background.

Remove Background

Enhance Photo to HD (2K/4K)

Enhance your fashion images in high definition.

Tutorial
Enhance Photo to HD (2K/4K)

Enhance Video to HD

Enhance your fashion videos in high definition.

Tutorial
Enhance Video to HD

Extend Image

Extend a fashion image into a new ratio, and the scene continues instead of being cropped.

Tutorial
Extend Image

Retouch a Zone

Paint over part of a design and describe what should change there.

Retouch a Zone

Create or edit images

Create or edit any image from a text prompt or reference images.

Create or edit images

Image to 3D

Create a 3D model from your fashion design.

Tutorial
Image to 3D

Learn

What is AI fashion design

The complete guide: how generative AI designs clothing, and the capabilities reshaping how garments are created.

Read

The best AI fashion design tool

Fashion-trained generation, sketch to render, brand-aware outputs, and what each tool costs.

Read

Nine tips for better clothing prompts

Purpose, style, garment type, colour, materials, references: how to write a prompt the AI can draw.

Read

How to design a dress with AI

Step by step: type, usage, style, colours, fabric and features, reference images, and how much detail to give.

Read

What an AI fashion design generator does

It turns a description into a garment. You write the piece you have in mind, the studio returns it as a finished image, and the whole loop takes about as long as it takes to read the sentence you typed.

What that replaces is not the design. It is the distance between having an idea and being able to show it. A collection is normally argued over in words, or over a rough sketch that only its author can read, until somebody spends a day rendering one option. Here every option is rendered, so the conversation happens in front of pictures instead of in front of adjectives.

It is worth being exact about what the image is. It is a proposal, drawn at photograph quality, of a piece that does not exist. It is not a pattern, not a grading, and not a promise that the seams close. What it is very good at is the question a design meeting actually asks: does this work, and is it better than the other one.

What should I put in the brief?

Two halves, and only one of them is prose.

The garment is yours to describe, in your own words, and the specific beats the poetic. A type, a cut, a fabric, a colour and the two or three details that make the piece what it is will land more reliably than a paragraph of atmosphere. "Cropped bouclé jacket, stand collar, covered buttons, lilac" is a design. "Something soft and modern for spring" is a mood.

The person wearing it is not prose at all, it is a set of fields: gender, age from twenty to sixty in steps of five, body form from small through mid and plus size to pregnant, and a country. That matters more than it sounds, because a field is obeyed while the same words inside a sentence compete with everything else you wrote. And you choose the view: front, back, or both together, which is the setting people forget and then regenerate for.

There is one dial rather than a field, and it is the interesting one. It runs from restrained to extreme, and it decides how far the studio is allowed to travel from the obvious answer to your brief. Low is a commercial piece. High is the thing you would not have thought of, which is occasionally why you came.

Where a design can start

Text is one door. Most of this studio is the others, and they matter more in a real process, because a designer rarely starts from nothing.

A sketch becomes a finished design: the drawing you already made, rendered as the garment it describes. A fabric photograph becomes a garment cut from that fabric, which is the fastest way to find out whether a swatch is a coat or a dress. A design becomes a print, turned into a repeatable pattern you can put back into the loop. And a print can be laid onto a drawing you already have, so a flat you drew last month can be tried in six materials this afternoon.

Then a piece that works can be pushed sideways rather than regenerated: variations on the same design, outfits in the same family, a different colourway, a different fabric on the same cut, the same look on a model, or the same look with the background taken out.

How faithful is the fabric?

Material is what the studio reads best, and it is the reason a result looks like a photograph rather than an illustration.

Bouclé stays nubby, satin keeps its sheen, denim keeps its weave, a rib knit shows its rib, and leather takes light the way leather does. More usefully, weight behaves: a heavy wool falls into the folds a heavy wool makes, and a fine silk does not pretend to. That is the difference between a picture of a garment and a picture of the idea of one.

Two honest limits, and both are about specificity rather than quality. A named print is interpreted, not reproduced, so a licensed motif or an engineered placement is not what this is for. And fine hardware at full-body scale, a specific buckle or a logo plate, reads as an impression rather than as itself. If the hardware is the product, photograph it close and give it its own frame.

What it costs, and how long it takes

One credit on Standard, three on Pro, per attempt. Nothing is charged for typing a brief and nothing for looking at the result. A new account opens with three free credits, so the first designs cost nothing beyond signing up.

An image comes back in about fifteen seconds, measured on our own platform rather than estimated. At that price and that pace, exploring stops being a budget decision. The question changes from "which one shall we render" to "which twelve shall we look at", and the second question is the one that produces a collection.

Does it reach production, or stop at the concept?

This is where the honest comparison sits, because most tools in this category stop at the picture, and the articles that survey them say so.

A design here can be redrawn as a flat technical sketch, the line drawing with no shading and no model that a factory reads before it reads anything else. That sketch exports as SVG, so it opens in Illustrator and can be corrected line by line rather than redrawn. And it carries into the tech pack studio, where the measurements, the bill of materials, the construction notes and the annotated flats are built around it and exported as the document a manufacturer actually works from.

So the path is continuous: a sentence, a design, a flat, a tech pack. Nothing is retyped between those steps and nothing is redrawn, which is the part that usually costs a week.

What the studio does not decide

Three things it will not do for you, stated plainly because each one costs time if you find out late.

It does not grade. A design is one size, drawn on one body. The size run, the tolerances and the way a pattern is cut are a patternmaker's work, and the tech pack is where that conversation is recorded, not where it is invented.

It does not cost a garment. The image says nothing about what the fabric costs by the metre, how many minutes of machine time the construction takes, or whether the factory you use can make it at all.

It does not source. A bouclé that renders beautifully still has to exist in a mill's book, in your colour, at your minimum. The studio is very fast at proposing materials and completely indifferent to whether they can be bought.

None of that is a flaw in the tool, it is the boundary of what a picture can carry. What the picture does carry is the decision, and the decision is what everything else waits on.

Edit with smart creative tools

Refine your generated visuals with smart editing tools: crop, trim videos, add clips, text, filters and more.

Publish directly to Shopify and channels

Schedule or publish your images and videos directly to Shopify, Instagram, Pinterest, TikTok, YouTube, X, Threads, and more.

Create directly in Claude chat

Create faster with The New Black AI through our seamless Claude MCP integration.

Connect

Invite your team

Seats come with every plan, unlimited from Business. Work on projects, edit and publish together.

Tutorial

FAQ

The AI Fashion Studio is the workspace where a fashion brand designs new pieces with AI. You describe a garment, or upload a sketch or a fabric, and the studio renders it as a finished product; from there the same design goes on an AI model, is tried on a person, is edited in colour and fabric, and becomes product photos and videos. It is the door to every other tool: nothing leaves the workspace.

It turns a description of a garment into a finished visual of that garment. You write what you have in mind, say who should be wearing it, and the result is a photograph-quality image of a piece that has never been made. It is a drawing tool for the stage before anything is cut, not a rendering of a pattern you already have.

The garment first, in your own words: the type, the cut, the fabric, the colour, the details that matter. Then the person, which is a set of fields rather than a sentence to phrase well: gender, age from twenty to sixty in steps of five, body form from small to plus size or pregnant, and a country. Front view, back view, or both.

Yes, and that is most of the studio. A sketch becomes a finished design, a photograph of a fabric becomes a garment cut from it, a design becomes a repeatable print, and a print can be laid onto a drawing you already have. Text is one door among several, not the only one.

Material is what the studio reads best. Bouclé stays nubby, satin keeps its sheen, denim keeps its weave, knit shows its rib, and a garment falls into the creases that weight would give it. A named print is interpreted rather than reproduced, so an engineered placement or a licensed motif is not what this is for.

Yes. A brief can be run again for a different take, and the studio has a workflow for variations on a design that already works, and another for outfits in the same family. That is the useful way to work: one decision at a time, kept or discarded on sight.

One credit on Standard, three on Pro, per attempt. An image comes back in about fifteen seconds, measured on our own platform, and a new account opens with three free credits.

It goes further than the concept, and this is where most generators stop. A design here can be redrawn as a flat technical sketch, exported as SVG for Illustrator, and carried into the tech pack studio where the measurements, the bill of materials and the construction notes are built around it. That is the document a factory reads.

Yes. On a paid plan you keep full commercial rights to what you generate, and the visuals can be published to Shopify and your social channels directly from the studio.

Eleven ratios, from 21:9 through square to 9:16, plus an automatic setting. A design can also be extended into a different ratio afterwards rather than regenerated, which is how one image becomes both a product page and a story.